
THE INTERACTIVE TEACHING AND LEARNING LAB (ITLL)
Uses equitable and critical participatory design approaches to develop XR teacher training.
The ITLL lab uses a critical approach to practice-based learning to develop teacher pedagogies and dispositions.
We provide a safe space for teachers to practice identifying and addressing inequities in their practice.
OUR LAB
At the ITLL lab, teacher educators can choose from a menu of preexisting scenarios, work with ITLL researchers to create a
training scenario unique to their students or work with ITLL researchers to design scenarios in conjunction with their students.
ITLL at Georgia State utilizes a mixed-reality teaching environment called TeachLivE that supports the development of teachers’ classroom management and instructional skills. In the lab, pre-service or in-service teachers walk into a room where everything looks like an elementary, middle or high school classroom. However, unlike a traditional classroom, the lab is a virtual setting and the students in the classroom are avatars.
The virtual students may present like students with or without disabilities depending on the goals of the training experience. Teachers can interact with students and review previous work, present new content to students, work on accessing higher-order thinking skills, monitor students while they work independently or engage in one-to-one instructional strategies. In an environment like this, teachers can learn the instructional and classroom management skills needed to become effective teachers or improve their practice.
If you are interested in doing your doctoral work in these areas contact Erin Anderson at [email protected]

Publications and Presentations
Presentations
i. Anderson, E. & Calandra, B. (2024, October). Using Mixed-Reality to Develop Preservice Teachers Anti-Ableist Pedagogies. [Paper Presentation]. AECT 2024 Conference, Kansas City, MO, United States.
ii. Anderson, E., Donehower, C., & Calandra, B. (2024, March). Beyond Universal Design for Learning when Designing Mixed-Reality Simulation Learning Experiences. In Society for Information Technology & Teacher Education International Conference (pp. 1225-1228). Association for the Advancement of Computing in Education (AACE).
iii. Anderson, E., Calandra, B., & Donehower, C. (2024, March). Teacher Moves and Social Justice Education: Contextualizing teacher moves made in a mixed-reality simulator using critical reflection. In Society for Information Technology & Teacher Education International Conference (pp. 1965-1968). Association for the Advancement of Computing in Education (AACE).

What Makes Us Unique
A Menu of Options
Inclusive Design
Personalized Learning
Contact Us
ITLL Contact
Snap Inc. Center for Computer & Teacher Education
Our Address
2nd Floor, Suite 200
Atlanta, GA 30303