Do you have clients who spend the majority of their free time playing video games, speaking “Videogame-ish” and conceptualizing life and relationships in terms of video games? Even in your play therapy sessions? Do you know what they are talking about when they tell you stories about what they are doing at home and with friends? Can you use their concepts and language to understand and communicate with them? Or are you sitting in your play therapy sessions, feeling as though they are speaking in a foreign language, thinking in unknown concepts, doing things you have no possibility of understanding? Video games are here to stay. We can ignore video games, or we can learn to use them in our play therapy. In this training, you will begin to think about how to talk so gamers will listen and listen so gamers will talk (or play) in your play therapy sessions.
This event is open to all students, faculty, staff and alumni.
Participants will learn:
1. Which video games are currently popular with elementary children, middle school students, high school students and adults.
2. General video game vocabulary and how to use terms in their play therapy sessions.
3. Specific characters, plots and themes from selected video games and how to use this information/knowledge in communicating with clients and building relationships in play therapy.
Number of Association for Play Therapy (APT) Credits Offered
3.00 contact hours
Accommodations will be made in accordance with the law. If you require Americans with Disabilities Act (ADA) accommodations or have questions about this conference, contact Katie Lowry at 404-413-8012 at least two weeks before the conference date so arrangements can be made.